Legend of Cube - Evaluation of the development of a 3D platform game

Examensarbete för kandidatexamen

Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.12380/218954
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Bibliographical item details
Type: Examensarbete för kandidatexamen
Bachelor Thesis
Title: Legend of Cube - Evaluation of the development of a 3D platform game
Authors: Dahlberg, William
Helmertz, Niklas
Hillerström, Peter
Karlsson, Viktor
Matsson, Christoffer
Persson, Lucas
Abstract: This thesis explores the subject of game development by detailing the creation of a game. The game is called Legend of Cube and is a 3D platform game. The main design goal was to create a game that let the player feel in control while playing it. How well this is achieved is then evaluated based on user tests. Techniques in various aspects of game development have been researched and implemented, then assessed through continuous testing during development. This thesis presents concepts like level design, propertycentric software architecture, and gives insight into the technology and science behind graphics, physics and gameplay in game development. The results of our user tests show that the main design goal of the game is, to some extent, reached. We conclude that perfect player control is difficult, if not impossible, and even though the outcome was positive, much more work can be made on the subject.
Keywords: Informations- och kommunikationsteknik;Data- och informationsvetenskap;Information & Communication Technology;Computer and Information Science
Issue Date: 2015
Publisher: Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)
Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers)
URI: https://hdl.handle.net/20.500.12380/218954
Collection:Examensarbeten för kandidatexamen // Bachelor Theses

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