WASH-E: Designing personality for futuristic washing machine

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Examensarbete för masterexamen
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2019
Författare
CHAIKITTIWANICH, KITTIPON
LEAKPECH, WASAMAS
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Doing laundry is highly considered as one among many important household activities as it is a common hygienic process, however, it seems to be a quite repetitive and boring task based on the authors’ own experiences. With traditional box-shaped machine and limited interface that have not been changed over decades, we could assume that laundry business tends to direct research and development more towards improving its functionality and efficiency rather than user experience. Therefore, it is interesting to explore, design, and evaluate social interaction aspect of a common washing machine and identify the key factors that have a potential to affect future laundry experience and users behaviors in order to encourage sustainable use of the machine and influence better user decision for each laundry session. Wash-E is a design prototype that integrates various emotions and personalities into the washing machine using a digital connection between a professional washing machine and an android device. It aims to raise laundry users’ conscious regarding sustainable use of the machine and to explore a new area in the design space of social household appliance. The concept of Wash-E is to create a character that represents a living soul inside each washing machine. Wash-E’s dynamic personalities and emotions will give social feedback to the users based on their selected washing programs or laundry parameters in relation to sustainable energy usage and water consumption. It will also educate users by giving laundry facts and tips. Moreover, there is a virtual environment for each machine to be shared among other users with the purpose of simulating the consequence of action and emphasizing the mood of Wash-E. The whole user interface is newly designed to support both the emotional elements of Wash-E and washing machine functionality. A couple of design iterations are done and many design methods are applied and discussed how it work or not work with this design project. After the discussion of the final design, it can be concluded that the concept of emotions and personalities in washing machine can affect the laundry experience in both positive and negative ways. For positive aspect, the washing machine becomes highly interactive and users can engage with the character. Users are likely to try their best to keep it happy. This positive reaction can definitely to more sustainable laundry behavior. However, there is a big trade-off between unnecessary interaction and rich interaction which involves emotional engagement. It is quite a challenge to include the emotional aspects into the users flow together with mandatory laundry information, while balancing the importance and presentation of both aspects. iv Adding extra interactions can definitely interrupt or slow down the flow of users whose main goal is to quickly clean dirty clothes. It may cause frustration or hatred towards the character. Nevertheless, new insights might pop up if a long-term design evaluation is done in an actual context as it takes time to see the changes in settled behavior of an individual and the acceptance of the new design in the laundry activity. This master’s thesis report consists of 10 chapters: Introduction, Background, Theory, Method, Ethics, Schedule, Final Design, Design Alternatives, Discussion and Conclusion.
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interaction design , washing machine , emotion , personality
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