Chalmers Open Digital Repository

Welcome to Chalmers Open Digital Repository!

Here you can find:

  • Student theses and papers
  • Digital special collections, such as Chalmers modellkammare
  • Selected project reports

Communities in Chalmers ODR

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Now showing 1 - 2 of 2

Recent Submissions

  • Cam Phaser Simulation in GT-Suite
    (2026) Sankar, Sarath
    Cam phasers enable variable valve timing by changing the angular position of the camshaft relative to the crankshaft. In heavy-duty diesel engines, cam phasing can support functions such as thermal management, engine braking, and potential replacement of certain conventional engine components. Understanding the internal behaviour of a cam phaser is therefore important for further system development. However, existing supplier models provide limited access to the internal hydraulic and mechanical behaviour of the system. This thesis develops an in-house system-level model of a hydraulic Cam Torque Actuated vane phaser in GT-SUITE. The model combines the hydraulic, mechanical, and electrical domains of the system, with particular focus on the Oil Control Valve and the internal oil flow paths governing phaser operation. The model is calibrated against test-cell measurements. The results show that the model captures the actuator and cam phasing behaviour observed in the measure ments, although some deviation remain. Beyond reproducing measurable system responses, the physics-based model enables investigation of internal quantities and oil flow behaviour that cannot be directly measured in the test setup. The de veloped model therefore provides a basis for improved understanding and further development of the cam phaser system.
  • Enhancing Web Accessibility Remediation with LLM-based IDE Extensions
    Luo, Dantong
    AI coding assistants offer opportunities for web accessibility support, but evidence on how accessibility-focused guidance affects code accessibility and developer experience remains limited. This thesis presents A11yHelper, a Visual Studio Code extension integrated with GitHub Copilot Chat, and compares its accessibility quality, perceived usability, and tool preference with GitHub Copilot and CodeA11y. The evaluation combined a fixed-prompt experiment and a controlled user study with 18 participants. Both covered five tasks from two repositories. The analysis used task-specific three-level quality ratings, the SUS score, preferences between the two tools used, and descriptive categorization of written reasons. Quality differences depended on the task. A11yHelper had higher mean scores than GitHub Copilot on form labeling and keyboard navigation in both evaluations, while GitHub Copilot matched or exceeded its means on the remaining tasks. Both scored higher than CodeA11y on the task requiring information distributed across a larger file. Alternative text remained difficult, with only two of 36 user-study artifacts rated Good. Mean SUS scores were 79.38 for GitHub Copilot, 76.46 for A11yHelper, and 59.58 for CodeA11y, preference counts followed the same ordering. The study contributes an integrated accessibility assistant and descriptive evidence of its task-specific strengths and limitations.
  • Reactive Whole-Body Control for Grasping Moving Objects with Mobile Manipulators
    (2026) Li, Dongxiang; Zhou, Shijie
    Grasping moving objects remains challenging for fixed-base manipulators because their limited workspace prevents them from continuously tracking objects that move beyond their reachable area. This limitation is particularly important in human–robot collaborative scenarios. In this work, we propose a framework for grasping moving objects with a mobile manipulator that dynamically repositions its base to expand its reachable workspace and improve grasp feasibility. To coordinate the system motion, we adopt a reactive whole-body control strategy that treats the mobile base and manipulator as a unified kinematic system. As the object moves, the target pre-grasp pose is updated based on the estimated object pose, allowing the robot to track and approach a grasp-relevant target. The proposed method is validated in both simulation and real-world experiments, demonstrating the effectiveness of the unified control strategy for coordinated tracking and grasp-oriented motion generation when interacting with moving objects.
  • Retail AI Roadmapping: A Data-Driven Portfolio Decision Engine
    (2026) Granskvist, Ted
    Retail companies face a growing number of possible AI initiatives, but the harder problem is often not idea generation. It is deciding which use cases should be prioritised, which ones fit the company context, and which ones are realistic to move beyond experimentation. This thesis addresses that problem by developing a structured decision-support framework for AI use-case prioritisation in retail, based on an organisation × use-case representation that combines company-side attributes, use-case-side attributes, and computed fit logic. The empirical material comes from interviews with 33 Nordic retail companies across Sweden, Norway, Denmark, and Finland. The sample was weighted towards larger retailers, with 16 companies in the SEK 1–10bn annual revenue range and 12 above SEK 10bn, and included senior respondents such as CIOs, CTOs, CDOs, and heads of data, technology, or AI. Across these interviews, respondents listed 151 AI use cases, of which 55 were coded in greater depth with structured attributes and managerrated impact assessment. The study combines descriptive portfolio analysis, baseline impact modelling, model interpretability analysis, cluster-strength analysis, and qualitative interpretation. The baseline impact models showed some predictive signal in the structured interview attributes, especially for focused non-fit feature sets with tree-based ensemble models. However, explanatory performance remained modest, and predictions were compressed towards the middle of the impact scale. The models should therefore be read as support for prioritisation rather than as precise impact predictors. The results suggest that AI use-case prioritisation in retail should not be reduced either to GenAI adoption or to one universal ranking of use cases. GenAI adoption was widespread, but traditional ML use cases often showed clearer operational impact in the observed material. Data availability was generally stronger than data quality and accessibility, while process-change burden appeared more prominent than technical integration burden. In the observed-only cluster-strength results, internal delivery, high data readiness, high change capacity, and forecasting or inventoryplanning use cases appeared as recurring strong patterns, although these should be interpreted as signals rather than general rules. Overall, the thesis supports a context-sensitive playbook logic. Retailers should prioritise AI use cases by asking where the operational pain is, whether the relevant data is reliable and accessible, what portfolio role the use case should have, what delivery route fits the context, and what operating model is needed after launch.
  • Next-Best-View Planning for Object-Centred 3D Gaussian Splatting
    (2026) Enocson, Gustav; Janson, Gustav
    Accurate Three-Dimensional Gaussian Splatting (3DGS) reconstruction depends strongly on the acquired images — including their viewpoints, overlap, image quality, and estimated camera poses — making image acquisition a key factor in 3DGS reconstruction quality and visual completeness. This thesis investigates an adaptive Next-Best-View (NBV)-guided image acquisition strategy for object-centred 3DGS reconstruction. The aim is to determine whether the NBV strategy improves reconstruction quality, density, and visual completeness for object-centred 3DGS compared to a predefined image acquisition strategy. A quadrotor-based proof of concept (PoC) was implemented, combining onboard ArUco-based pose estimation and image acquisition with off-board Structure-from- Motion (SfM), 3DGS training, and NBV planning. During testing, several practical limitations — pose-estimation robustness, marker visibility, indoor flight reliability, image quality, and the computational cost of training — prevented the quadrotor from reliably completing the full autonomous workflow. The quadrotor is therefore evaluated as a PoC, while the final comparison between the predefined strategy and the NBV strategy is conducted in a controlled proxy setup using the same reconstruction pipeline and identical 3DGS training settings. The two strategies are assessed using image registration rate, PSNR, SSIM, and LPIPS on held-out evaluation views, together with reconstruction density, computational cost, and qualitative visual inspection. The results show that the NBV strategy improves some reconstruction metrics, but not consistently across all comparisons. For the first test object, the NBV strategy achieved higher PSNR and lower LPIPS than the predefined strategy, while the predefined strategy achieved higher SSIM. The NBV-guided reconstructions were also denser, with a greater number of sparse COLMAP points and optimized Gaussians, but required higher computational cost and produced larger models. For the second test object, the predefined strategy outperformed the NBV strategy in most reconstruction metrics, although the NBV strategy again produced denser reconstructions at the cost of higher computational requirements and larger models. Overall, the results suggest that the NBV strategy has potential as an approach for object-centred 3DGS reconstruction. However, a fully autonomous quadrotor implementation requires more robust pose estimation, flight control, image acquisition, and computational integration before reliable indoor deployment is feasible.