Real-time sketch rendering A system for non photo realistic rendering, mimicking graphite pencil drawings.

dc.contributor.authorÖrnvall, Gustav
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)sv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineering (Chalmers)en
dc.date.accessioned2019-07-03T13:30:44Z
dc.date.available2019-07-03T13:30:44Z
dc.date.issued2014
dc.description.abstractThis paper presents a real-time technique for rendering 3D surfaces in a pencil drawing style. It is fundamentally based on a paper which introduces a real-time pencil rendering system (Lee et al., 2006). The authors uses strokes drawn along the principal curvature directions to shade the interior of a 3D surface. The main focus of this thesis has been to implement a sketching system with a good support of arbitrary surfaces which are not uniformly tessellated and to provide results on par with the paper (Lee et al., 2006). To handle arbitrary surfaces which are not uniformly tessellated, a new way of computing a curvature direction eld has been implemented. This paper presents an implementation which visualize the outline of a surface and manages to sketch the geometry of complex surfaces in good quality.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/202959
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectData- och informationsvetenskap
dc.subjectComputer and Information Science
dc.titleReal-time sketch rendering A system for non photo realistic rendering, mimicking graphite pencil drawings.
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster Thesisen
dc.type.uppsokH
local.programmeComputer science – algorithms, languages and logic (MPALG), MSc
Ladda ner
Original bundle
Visar 1 - 1 av 1
Hämtar...
Bild (thumbnail)
Namn:
202959.pdf
Storlek:
7.59 MB
Format:
Adobe Portable Document Format
Beskrivning:
Fulltext