Eye-Tracking for the Evaluation of Command and Control Interfaces

dc.contributor.authorAntblad, Lydia
dc.contributor.authorRåbe Isaksen , Simon
dc.contributor.departmentChalmers tekniska högskola / Institutionen för industri- och materialvetenskapsv
dc.contributor.departmentChalmers University of Technology / Department of Industrial and Materials Scienceen
dc.contributor.examinerBligård, Lars-Ola
dc.contributor.supervisorBligård, Lars-Ola
dc.date.accessioned2024-06-27T13:10:20Z
dc.date.available2024-06-27T13:10:20Z
dc.date.issued2024
dc.date.submitted
dc.description.abstractEye-tracking technology has been shown to provide valuable insights into users’ behavior and cognitive states, aiding in product and interface design. However, its application to complex user interfaces, particularly command and control systems, remains underexplored. This thesis investigates the use of eye-tracking for evaluating such interfaces, addressing research questions relating to test design, procedure, and data analysis. An exploratory approach was used, starting with a study of existing literature, followed by the design and execution of user tests in two phases. These tests examined the impact of different design factors and employed various eye-tracking evaluation methods. Data analysis from both qualitative and quantitative perspectives allowed for a comparison of how effectively each method provided insights into the usability of the interface. This culminated in the C2ET (Command and Control Eye-Tracking) method for eye-tracking evaluation of command and control interfaces. Eye-tracking proved to be a valuable tool for evaluating command and control interfaces, although some limitations exist when using head-mounted eye-tracking devices on these dynamic interfaces. Especially beneficial was the way in which eye-tracking could complement traditional usability methods by confirming, explaining, or expanding upon their insights. The C2ET method offers recommendations for designing, conducting, and analyzing eye-tracking tests, providing designers of these critical systems with a framework on which they can build their own way of working.The establishment of eye-tracking guidelines in this new field also lowers the threshold for using the technology, thus increasing the accessibility to objective and visual data which can serve as a conduit to communicate the importance of human factors and usability throughout the development process. In addition, this thesis lays a foundation for future eye-tracking research on the topic of evaluating command and control interfaces.
dc.identifier.coursecodeIMSX30
dc.identifier.urihttp://hdl.handle.net/20.500.12380/308098
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectcommand and control
dc.subjecteye-tracking
dc.subjectusability
dc.subjectguidelines
dc.subjectcomplex user interfaces
dc.subjectevaluation
dc.titleEye-Tracking for the Evaluation of Command and Control Interfaces
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster's Thesisen
dc.type.uppsokH
local.programmeIndustrial design engineering (MPDES), MSc
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