Football Analysis in VR - Texture Estimation with Differentiable Rendering and Diffusion Models

dc.contributor.authorAnjou, Filip
dc.contributor.authorEkström, Albin
dc.contributor.departmentChalmers tekniska högskola / Institutionen för elektrotekniksv
dc.contributor.examinerSvensson, Lennart
dc.date.accessioned2024-06-18T08:51:54Z
dc.date.available2024-06-18T08:51:54Z
dc.date.issued2024
dc.date.submitted
dc.identifier.coursecodeEENX30
dc.identifier.urihttps://hdl.handle.net/20.500.12380/307904
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.titleFootball Analysis in VR - Texture Estimation with Differentiable Rendering and Diffusion Models
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster's Thesisen
dc.type.uppsokH
local.programmeData science and AI (MPDSC), MSc

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