Evolved Domination: Exploring generative AI in a turn-based video game context

dc.contributor.authorPersson, Daniel
dc.contributor.authorBåtsman Hilmersson, Joel
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data och informationstekniksv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineeringen
dc.contributor.examinerHeron, Michael
dc.contributor.supervisorBedford, Pauline
dc.date.accessioned2025-10-14T11:45:59Z
dc.date.issued2025
dc.date.submitted
dc.description.abstractThis master’s thesis explores the integration of multiple generative AI models into a turn-based strategy video game to function as a cohesive unit. Generative AI is an interesting topic in the field of video game development since it allows for the automatic creation of content. This can, for instance, increase replayability, shorten development time and enable new game mechanics that were previously impractical. Developments of these benefits have, however, been limited due to the availability of high-quality AI models that minimize hallucinations and inconsistencies when content is generated. To examine this, the strategy video game Evolved Domination was constructed through a feature-focused Scrum workflow. It utilizes 12 AI model instances to generate game data, text, images, music and text-to-speech that form a cohesive experience. The findings are presented through a SWOT analysis conducted during the project, highlighting 13 strengths, 10 weaknesses, 11 opportunities and 10 threats of integrating generative AI in a turn-based context. These findings aim to help researchers and developers understand the challenges and potential benefits of generative AI in games, aiding future research.
dc.identifier.coursecodeDATX05
dc.identifier.urihttp://hdl.handle.net/20.500.12380/310635
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectGenerative AI
dc.subjectLLM
dc.subjectLLMGA
dc.subjectlocal AI
dc.subjectgames
dc.subjectturn-based game
dc.subjectstrategy game
dc.titleEvolved Domination: Exploring generative AI in a turn-based video game context
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster's Thesisen
dc.type.uppsokH
local.programmeInteraction design and technologies (MPIDE), MSc

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