Designing an activity application for people with cognitive disabilities: What should be considered when designing a UI for people with cognitive disabilities?
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Examensarbete för masterexamen
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Modellbyggare
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This master thesis project treats the topic of user interface and user experience design,
developed for people with cognitive impairment. The project has been carried
out at the request of the non-profit association Grunden in Göteborg. Grunden has
requested a user study and prototype of a smartphone application interface for an
application that is to promote independence in everyday life for the target group.
The application will be used by the target group to find activities to attend, and
thereby increasing their opportunity to be independent and to take charge of their
own everyday life.
The research question of this project is: What should be considered when designing
a UI for people with cognitive disability? To answer this question, a literature study
was firstly conducted. From this study, general accessibility guidelines were found
along with methods and knowledge about how to best work with this particular target
group. After the literature study, initial interviews were held at Grunden with
several people of the target group. Following these interviews, a thematic analysis
was made to pinpoint themes and important aspects found in the interviews. Some
questions arose after the analysis, and more interviews were held to answer them.
The questions were rather specific and regarded the expected and desired functionality
of the application. All data gathered up to this point was compiled in to a
requirement specification.
Using the requirements specification, an initial prototype of the application was
made using Figma. This prototype was then tested with several people of the target
group. Any issues or opinions expressed by or seen in the target group during the
tests was then remedied or adapted in the prototype. The project continued this
way for approximately seven weeks, creating many iterations of the prototype. During
some tests, a specific function was tested, and other tests treated the prototype
as a whole.
During tests and interviews, it became increasingly clear what works better in terms
of UI design for this target group. Some important factors include using simple
language, follow WCAG or corresponding accessibility guidelines, make navigation
sequential and avoid giving to much information on a single page.
For future work, it is recommended that researchers or designers evaluate the concept
with more people of the target group, preferably people outside of the association Grunden, since all of the interviewees and testers have been members of Grunden.
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user experience design, user interface design, accessibility, engineering, project, thesis