Machine Learning for generative painting informed by visual arts
|Chalmers tekniska högskola / Institutionen för data och informationsteknik
|Chalmers University of Technology / Department of Computer Science and Engineering
|Visual art practice is a complicated, varied, creative process based on the artist’s style and preferences. Although many studies have attempted to apply artificial intelligence techniques to art production and statistical analysis, there is still significant scope for exploring how to incorporate the techniques in visual arts practices into generative painting pipelines using Machine Learning. This thesis applies machine learning to analyzing painting techniques in painting practices with a research-through-design approach. The problem is mainly presented as tasks such as segmentation of artworks (in this thesis, paintings), stroke prediction, and the presentation of painting processes based on different painting techniques through different algorithmic pipelines. The results show that most segmentation models based on photo training are challenging to apply to the segmentation of artwork components directly, and relevant improvement solutions are discussed in Chapter 6. In addition, due to the diverse presentation of painting art, this paper presents different painting techniques based on the foreground and background segmentation and ’blocking-in’ techniques based on line detection. It discusses the possibility of transferring these painting processes to other painting processes.
|Machine Learning for generative painting informed by visual arts
|Examensarbete för masterexamen
|Data science and AI (MPDSC), MSc