Design and implementation of a single-player first-person shooter game using XNA game development studio
dc.contributor.author | Akyil, Kahraman | |
dc.contributor.author | Tuglu, Hatice Ezgi | |
dc.contributor.department | Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers) | sv |
dc.contributor.department | Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers) | en |
dc.date.accessioned | 2019-07-03T12:34:41Z | |
dc.date.available | 2019-07-03T12:34:41Z | |
dc.date.issued | 2010 | |
dc.description.abstract | “Humankillers” is a name of the game that was developed for Master Thesis in Computer Science Department at Chalmers University of Technology. The game is a 3D single player first-person shooter game creating using C# in XNA game development studio. The aim of this document is to describe how the problem was analyzed,development methods, development processes carried out for creating a working product and provides information on what went right and wrong about the project and the lessons learned from experiences that have been gained during a 20-week project period and our discussions. | |
dc.identifier.uri | https://hdl.handle.net/20.500.12380/140405 | |
dc.language.iso | eng | |
dc.setspec.uppsok | Technology | |
dc.subject | Programvaruteknik | |
dc.subject | Software Engineering | |
dc.title | Design and implementation of a single-player first-person shooter game using XNA game development studio | |
dc.type.degree | Examensarbete för masterexamen | sv |
dc.type.degree | Master Thesis | en |
dc.type.uppsok | H |
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