Design and implementation of a single-player first-person shooter game using XNA game development studio

dc.contributor.authorAkyil, Kahraman
dc.contributor.authorTuglu, Hatice Ezgi
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)sv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineering (Chalmers)en
dc.date.accessioned2019-07-03T12:34:41Z
dc.date.available2019-07-03T12:34:41Z
dc.date.issued2010
dc.description.abstract“Humankillers” is a name of the game that was developed for Master Thesis in Computer Science Department at Chalmers University of Technology. The game is a 3D single player first-person shooter game creating using C# in XNA game development studio. The aim of this document is to describe how the problem was analyzed,development methods, development processes carried out for creating a working product and provides information on what went right and wrong about the project and the lessons learned from experiences that have been gained during a 20-week project period and our discussions.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/140405
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectProgramvaruteknik
dc.subjectSoftware Engineering
dc.titleDesign and implementation of a single-player first-person shooter game using XNA game development studio
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster Thesisen
dc.type.uppsokH

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