Designing to encourage remote socializing and physical activity - Identifying guidelines and implementing them in a concept
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Examensarbete för masterexamen
Program
Modellbyggare
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Sammanfattning
The current pandemic situation has led to many people working from home, resulting
in less social interaction and a more sedentary lifestyle. This problem was raised by
the company HiQ and is the basis for this thesis. User research was conducted in
order to find out more about how office workers experience the current situation and
to get a deeper understanding of the problem. The user research showed that users
have an unfulfilled need for socializing, as well as a wish for being more physically
active than they are today.
Based on the user research, seven guidelines were identified for how to design to
increase both social interaction and physical activity. Further, a concept in the
form of an application was designed in order to explore a way of implementing these
guidelines. This was an iterative process where users were involved along the way
to evaluate and test the concept, and to find out whether their needs are fulfilled
through the design. The result of this showed that this concept is something that
users both need and would like to use.
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Ämne/nyckelord
User experience, user interface, interaction design, social interaction, remote socializing, physical activity, quiz