Real-Time Adaptive Scalable Texture Compression for the Web
dc.contributor.author | Oom, Daniel | |
dc.contributor.department | Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers) | sv |
dc.contributor.department | Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers) | en |
dc.date.accessioned | 2019-07-03T13:52:53Z | |
dc.date.available | 2019-07-03T13:52:53Z | |
dc.date.issued | 2016 | |
dc.description.abstract | This thesis investigates using Adaptive Scalable Texture Compression in real-time to improve memory utilization in web browsers. A fast encoding method that uses heuristics and avoids the commonly used branch and bound method is presented. Performance benchmarks and quality comparisons against other commonly used encoders show that it is possible to compress textures with reasonable quality in real-time. | |
dc.identifier.uri | https://hdl.handle.net/20.500.12380/234933 | |
dc.language.iso | eng | |
dc.setspec.uppsok | Technology | |
dc.subject | Data- och informationsvetenskap | |
dc.subject | Computer and Information Science | |
dc.title | Real-Time Adaptive Scalable Texture Compression for the Web | |
dc.type.degree | Examensarbete för masterexamen | sv |
dc.type.degree | Master Thesis | en |
dc.type.uppsok | H | |
local.programme | Computer science – algorithms, languages and logic (MPALG), MSc |
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