Passive High Fidelity 3D-Reconstruction

dc.contributor.authorJamot Johansson, Per
dc.contributor.authorSällergård, Adam
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)sv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineering (Chalmers)en
dc.date.accessioned2019-07-03T13:17:47Z
dc.date.available2019-07-03T13:17:47Z
dc.date.issued2013
dc.description.abstractIn this thesis,different methods to achieve high-fidelity passive 3D reconstruction are evaluated and discussed together with the requirements and importance of the image quality and studio settings. The different steps to go from images to a mesh are explained,and the aim is to present a solution which is as automatic as possibleto minimize the need of human interaction. Therefore,also preprocessing steps such asmasking is discussed. Most focus has been given to the difficult task of pixel matching and its limitations, and how constraints, for example,ordering and smoothness, can help the matching.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/184787
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectData- och informationsvetenskap
dc.subjectComputer and Information Science
dc.titlePassive High Fidelity 3D-Reconstruction
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster Thesisen
dc.type.uppsokH
local.programmeInteraction design and technologies (MPIDE), MSc
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