Understanding Linear Quadratic Drone Games through Simulation: Linear Quadratic Games as a Baseline for Evaluating Multi- Agent Reinforcement Learning Algorithms and Simulation as a Tool for Understanding and Innovation
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Publicerad
Författare
Typ
Examensarbete för masterexamen
Master's Thesis
Master's Thesis
Modellbyggare
Tidskriftstitel
ISSN
Volymtitel
Utgivare
Sammanfattning
A relevant method of generating control policies for autonomous drones is through
multi-agent reinforcement learning (MARL) algorithms. Novel MARL algorithms
do not always have theoretical guarantees of convergence which motivates the need
for robust and reliable baselines to benchmark these algorithms against. This thesis
investigates the efficacy of derived Nash equilibrium (NE) solutions to the family
of linear quadratic (LQ) games as one such possible baseline. The first part of
the thesis derives the Nash equilibrium solutions for LQ games, which serve as the
baseline policies. Based on these results, two experimental scenarios are designed
to benchmark MARL algorithms against the baseline. The experimental results
indicate that the MARL policies perform on par with the baseline in the two-player
scenario, while outperforming the baseline in the cooperative five-player scenario.
The second part of the thesis explores to what extent computer simulation can be
used as an effective knowledge sharing method at an engineering company. An
exploratory pilot study was conducted comparing two learning sessions, one session
employing an online simulation tool developed for this purpose and the other being a
traditional lecture. Responses collected after each learning session indicate that the
visual and interactive elements of the simulation tool were conducive to generating
engagement and curiosity among participants. Furthermore, providing necessary
context and examples of applicability were deemed important aspects when sharing
information about a novel topic among engineers.
Beskrivning
Ämne/nyckelord
MARL, Linear Quadratic Games, Nash Equilibrium, Simulation-Based Learning
