StoryPlay - Developing a Book Game Design Tool for the iPad
dc.contributor.author | Rönnqvist, Andreas | |
dc.contributor.author | Holmberg, Kristoffer | |
dc.contributor.department | Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers) | sv |
dc.contributor.department | Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers) | en |
dc.date.accessioned | 2019-07-03T12:46:40Z | |
dc.date.available | 2019-07-03T12:46:40Z | |
dc.date.issued | 2011 | |
dc.description.abstract | The smartphone industry has been established on the market over the last few years and the development of smartphone applications has become a hot industry. This thesis describes the proceedings of designing and implementing a tool, StoryPlay, for interactive book game design, developed to gain an advantage on the competitive smartphone application market. The iPad tool is conceptualized, designed, prototyped and implemented in stages. A final concept is developed and described, together with advantages and drawbacks of using such a tool for the desired purpose. | |
dc.identifier.uri | https://hdl.handle.net/20.500.12380/155044 | |
dc.language.iso | eng | |
dc.setspec.uppsok | Technology | |
dc.subject | Information Technology | |
dc.subject | Informationsteknik | |
dc.title | StoryPlay - Developing a Book Game Design Tool for the iPad | |
dc.type.degree | Examensarbete för masterexamen | sv |
dc.type.degree | Master Thesis | en |
dc.type.uppsok | H |
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