StoryPlay - Developing a Book Game Design Tool for the iPad

dc.contributor.authorRönnqvist, Andreas
dc.contributor.authorHolmberg, Kristoffer
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)sv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineering (Chalmers)en
dc.date.accessioned2019-07-03T12:46:40Z
dc.date.available2019-07-03T12:46:40Z
dc.date.issued2011
dc.description.abstractThe smartphone industry has been established on the market over the last few years and the development of smartphone applications has become a hot industry. This thesis describes the proceedings of designing and implementing a tool, StoryPlay, for interactive book game design, developed to gain an advantage on the competitive smartphone application market. The iPad tool is conceptualized, designed, prototyped and implemented in stages. A final concept is developed and described, together with advantages and drawbacks of using such a tool for the desired purpose.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/155044
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectInformation Technology
dc.subjectInformationsteknik
dc.titleStoryPlay - Developing a Book Game Design Tool for the iPad
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster Thesisen
dc.type.uppsokH
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