Making Circularity Actionable - An Interaction Design Approach to Identifying Demands and Developing a Digital Circular Business Model Tool for Furniture SMEs

dc.contributor.authorBökmark, Lina
dc.contributor.authorEkstedt, Amanda
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data och informationstekniksv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineeringen
dc.contributor.examinerLjungblad, Sara
dc.contributor.supervisorMaric, Jasmina
dc.date.accessioned2026-07-08T12:38:25Z
dc.date.issued2026
dc.date.submitted
dc.description.abstractThis thesis explores how a digital tool can support small- and medium-sized enterprises (SMEs) in the furniture industry in developing circular business models (CBMs). Using a Research through Design approach within a Double Diamond framework, the study combines interviews, iterative prototyping, and usability testing to identify both organizational needs and interaction design demands. The findings show that furniture SMEs are generally motivated to work with circularity, but often lack structure, guidance, and decision support in the transition process. Based on these insights, a high-fidelity prototype was developed and evaluated. Key design demands included stepwise guidance, concrete decision support, and accessibility for users with low digital maturity. The study suggests that digital tools can make circular business model development more accessible by transforming complex strategic decisions into understandable and actionable processes. The value of the tool was found not only in its outcomes, but in supporting learning, reflection, and collaboration throughout the transition process.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/311949
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectInteraction design, usability, digital tool, circularity, circular economy, business model development, furniture SMEs
dc.titleMaking Circularity Actionable - An Interaction Design Approach to Identifying Demands and Developing a Digital Circular Business Model Tool for Furniture SMEs
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster's Thesisen
dc.type.uppsokH
local.programmeInteraction design and technologies (MPIDE), MSc

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