Augotchi: The Augmented Pet - Exploring virtual companion design in Augmented Reality games
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Examensarbete för masterexamen
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Model builders
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Abstract
When designing a digital game, the possibilities in terms of functionality and visual design
are endless, which makes it di cult to nd the optimal solution. This is especially true
when exploring the possibilities of new technology or trends, where standards are yet
to be established. One such technology is Augmented Reality (AR), which combines
digital content with information gained from the real world. The focus of the Augotchi
project is the design of a game where the core feature is a virtual companion. The other
essential core feature of Augotchi is the global positioning system (GPS) integration and
the utilization of real world geography, putting an AR aspect into the game. This project
explores how to design a virtual pet being featured in a location-based AR game for
mobile devices.
This thesis covers topics such as provoking emotional engagement in users, involving users
in the design process through co-design workshops and evaluating the results. In this
report, in depth descriptions of the methods used will be explained, the tools that were
utilized will be covered and an extensive description of the nal result will be presented.
This report provides an overview of what was found in relation to developing such an
application, and what questions may arise during the development of a similar game. One
of the main topics of discussion revolves around the largest problem that arose during the
project, which was the acquisition of external testers. Other topics of discussion include
the implications of various features and the impact that location-based AR games might
have on society.
Description
Keywords
Augmented reality, virtual companion, Tamagotchi, application development, co-design, game design, prototyping, iterative development