Interactive Real-Time Smoke Rendering

Examensarbete för masterexamen

Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.12380/122249
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Type: Examensarbete för masterexamen
Master Thesis
Title: Interactive Real-Time Smoke Rendering
Authors: Larsson, Robert
Abstract: There are many different approaches to real-time rendering of smoke. In this work, three different methods were tested and evaluated. Soft particles proved to be a reliable method to render smoke as particles doesn't have visible intersections with the scene. Smoke with volumetric lighting resulted in thick white convincing smoke, but it's too unstable to be used commercially. The soft particles solution were finally successfully implemented into the PC graphics engine at the game development company SimBin.
Keywords: Datorteknik;Computer Engineering
Issue Date: 2010
Publisher: Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)
Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers)
URI: https://hdl.handle.net/20.500.12380/122249
Collection:Examensarbeten för masterexamen // Master Theses



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