Investigating Human-Computer Interaction with Motion-Capture Algorithms using a Microsoft Kinect

Examensarbete för kandidatexamen

Please use this identifier to cite or link to this item:
Download file(s):
File Description SizeFormat 
159916.pdfFulltext11.39 MBAdobe PDFView/Open
Type: Examensarbete för kandidatexamen
Bachelor Thesis
Title: Investigating Human-Computer Interaction with Motion-Capture Algorithms using a Microsoft Kinect
Authors: Carlsson, Oliver
Brandvik, Jonas
Christensen, Jens
Abstract: This bachelor thesis investigates tracking of the human body in a 3D environment using known computer-visual algorithms. This is done by evaluating a variety of filter-, detection-, and trackingalgorithms, and assessing their strength and weaknesses in different environmental conditions that are found in most indoor situations. We will also discuss different combinations of algorithms that work together to optimize efficiency in a variety of conditions with limited resources. The purpose of the developed application has been to evaluate how the algorithms perform and investigate the different possibilities to track using an ordinary laptop and a Microsoft Kinect. Finally, we discuss at what level of detail the tracking could be used and investigate if this kind of system could manage emotional capturing i.e. tracking facial expressions simultaneously with body movement.
Keywords: Datavetenskap (datalogi);Computer Science
Issue Date: 2012
Publisher: Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)
Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers)
Collection:Examensarbeten för kandidatexamen // Bachelor Theses

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.