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Items (sorted by Submit Date in Descending order): 1 to 20 of 1361
ViewIssue DateTitleAuthor(s)
2021Towards the Desired Experience for Custom Applications in Analytical Software - Supporting application builders who use analytical software to create custom applicationsSjöblom, Matilda; Brunström, Kevin
2021An Embedded Real-Time Traffic Simulation Environment on Vehicle-In-Loop Framework for Autonomous DrivingCHANDRASHEKAR, VARSHA; WANG, XINYUAN
2021Novel Techniques for Efficient Monitoring of Connectivity Services - A thesis work at Ericsson Research in StockholmTIRDAD, ARMIN
2021Building a Linux Distribution for Space ComputersLAGERQUIST SERGEL, LINA; PETTERSSON, GUSTAV
2021Deep Integration of a Memory Encryption Engine in Modern Processor DesignsSÖRQVIST, IVAR
2021User-centred design proposal for clinical microbiology LIS - Usability study of Swedish laboratory information systemAndersson, Ludvig
2021Facilitating Engagement in Data-Driven Web Interfaces - An Exploratory Study on How to Balance Presentation and Interaction to Facilitate Engagement With Important DataLYRSTRAND, OSKAR
2021Designing Information Visualizations for Strategic Planning - Platforms An Iterative Research Project Generating Information Visualization Design Guidelines and Concepts By Investigating the User ExperienceEKMAN, TOVE; NORDGREN, ALEXANDER
2021Design Guidelines for Onboarding Experience in Narrative-rich GamesZHANG, XINGYU; YIBIN, HUAI
2021Designing the Navigation to E-services - Improving the Accessibility and Usability to Report a Crime or Loss at the Swedish Police Authority’s WebsiteALBREKTSON, MAJA; XIA, CAROLINE
2021Designing to encourage remote socializing and physical activity - Identifying guidelines and implementing them in a conceptALMGREN, KAROLINA; BROBERG, MATILDA
2021E-learning i n transfer skills - A study of t he possibilities and concerns of t ranslating a t raditional education within a health context i nto an e-learning courseMALMBACK, HANNAH; WALLÉN, JULIA
2021Generating Character Animation for the Apex Game Engine using Neural Networks - Implementing immersive character animation in an industryproven game engine by applying machine learning techniquesSEGERSTEDT, JOHN
2021Exploring Interusability Factors for Crossmedial, Complementary Services - A Compilation of Key Interusability Factors for Digital Platforms within the Module House Manufacturing ContextANDERSSON, BEATRICE; SINDBY, JOHANNA
2021Designing an accessible indoor navigation application - Guidelines of how to apply universal design when designing an indoor navigation application to help users with wayfindingPALMGREN SÖDERSTRÖM, LINNEA; ZELMERLÖW SIGANDER, MOLLY
2021Using vehicle sensor data to enhance in-vehicle multimodal user experiences - How real-time fused media sensor-based data can be used to adapt and enhance multimodal in-vehicle driver and passenger experiences in terms of safety and comfortGIRIDHAR, ADITYA; SVENSSON, GUSTAV
2021Classification of Radar Targets Using Neural Networks on Systems-on-ChipHOLST, GUSTAV; KRULL, CHRISTOFFER
2021Exploring Data Monetization to Customers Outside the Core BusinessRADEVSKI, ROMEO; SANDS, DANIEL
2021Deep learning for post-OCR error correction on Swedish textsLundberg, Arvid; Torstensson, Mattias
2021Learning Interpretable Prototype Trajectories for Patients with Alzheimer’s DiseaseMoy de Vitry, Sarah
Items (sorted by Submit Date in Descending order): 1 to 20 of 1361