Master Theses Collection View Statistics

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Items (sorted by Submit Date in Descending order): 1 to 20 of 1310
Issue DateTitleAuthor(s)
2021Identification of cardiovascular risk factors of COVID-19 patients using SHAP values for tree-based machine learning modelsBacklund, Johannes
2020PureCake: Towards a formally verified non-strict language compilerZANETTI, RICCARDO
2020Investigation of high performance configurations on the Evolved Packet GatewayChatziadam, Georgios; Mebrahtu Birhanu, Tsigabu
2020Investigating Privacy Protection in the Smart HomeBoström, Sara; Nylund, Jonatan
2020Evaluating RPC for Cloud-Native 5G Mobile Network ApplicationsKraft, Hanna; Johansson, Rasmus
2020Molecular Optimization using Deep Learning Extensions of the Transformer for Molecular OptimizationForsberg, Marcus; Mattsson, Felix
2021Decentralized Replication Using CRDTs In Systems with Limited Connection and BandwidthJohansson, Fredrik; Perzon, André
2020Low-Latency Anomaly Detection using Stream ProcessingBERGBOM, KATARINA; HÖGBERG, MATS
20215G User Plane Load SimulatorDÜSTERDIECK, OLOF; HUDA, TASDIKUL
2021Accelerating a Machine Learning Algorithm on a Graphics Processing UnitKOTRAPPA, PRASANNA; LOGANATHAN, PRADEEP
2020Dynamic Privacy Policies with Multiple ContextsBILJALI, ARBNOR; HUSKAJ, VALON
2021Interactive Fine-Grained Provenance for Streaming-based Analysis ApplicationsErlandsson, Andréas; Gordani Shahri, Mikael
2020Towards extending A/B Testing in E-Commerce sales processesKOUKOUVIS, KONSTANTINOS; ALCAÑIZ CUBERO, ROBERTO
2018Personalization in VR and Designing Personalized VR Office Design Tool Exploring the personalization in VR offices and a preliminary research for designing tool - for creating personalized VR offices.AKYOL, DAMLA
2019Interactive Fulldome - Gesture tracking-based interaction for an immersive video projection environmentHERNÁNDEZ, ERICK; MANRIQUE, MARIANA
2018Recruiting as a Game - Exploring Gameplay Design Patterns in the Development of a Recruiting ProcessLINDKVIST, SIMON; OLSSON, JESPER
2018Interaction With In-Vehicle Infotainment Systems - Development of Interaction Tools For In-Vehicle Infotainment Systems During Low-Levels of Automation In Rural EnvironmentsARVIDSSON, JONAS; GRANSTRÖM, JONATHAN
2020Improving the user experience of delayed baggage associated with air travels - An interaction design study on how to identify user pain points and design based on them.Henriksson, Louise; Rehnberg, Annie
2020Urban Sketching - Guidelines for Designing a Sketching Interface for Early-Stage Urban PlanningÖhrn, Erik
2021Informed regularization Aiding the identification of spurious correlationsMöller, Fredrik
Items (sorted by Submit Date in Descending order): 1 to 20 of 1310