Games on the Surface - An exploration of the game design space for the Microsoft Surface

dc.contributor.authorEkström Mattsson, Jonas
dc.contributor.authorRosenqvist, Mikael
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)sv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineering (Chalmers)en
dc.date.accessioned2019-07-03T12:39:33Z
dc.date.available2019-07-03T12:39:33Z
dc.date.issued2011
dc.description.abstractThe Microsoft Surface is a multi-touch tabletop computer which often is used as a photo or map viewer, or as computer aid while playing board games. Multi-touch games, such as those on smartphones and surfpads do not exist in great amounts on any tabletop yet. In this thesis we analyse and test which game mechanics suits a machine such as the Surface. Several games are designed, created and analysed with regards to how well they fit the Surface's way of user interaction. All games created can be played by several players at the same time and they also all uses the interactions provided by the Surface.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/146290
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectInformation Technology
dc.subjectInformationsteknik
dc.titleGames on the Surface - An exploration of the game design space for the Microsoft Surface
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster Thesisen
dc.type.uppsokH
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