LEGO ALMA: Adapting an installation for accessibility and engagement
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Författare
Typ
Examensarbete för masterexamen
Master's Thesis
Master's Thesis
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Sammanfattning
A large number of installations in visitor centers and museums struggle with providing engaging and accessible experiences for younger audiences, especially when they
utilize tangible interfaces. Thus, this project was started with the aim of clearly
defining key factors that help improve accessibility and user engagement. To identify these factors the already existing LEGO ALMA installation at Onsala space
observatory’s visitor center was used as a testbed for prototype evaluation. The aim
was to evaluate how different aspects of a tangible interface impact accessibility and
user engagement. The prototypes tested during the project were developed using an
iterative user-centered design process to reflect a real world development scenario.
The results from testing the low, mid, and high fidelity prototypes identified four
key factors for improving already existing installations. They should aim to reduce
or prevent information overload, combine animation with text in instructions, use
audio to draw the users’ attention to specific areas, and limit the users’ available
resources to promote experimentation
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Ämne/nyckelord
accessibility, engagement, interaction design, tangible interaction, sci ence communication, education, LEGO ALMA, thesis.
