EnviroCircuit
Loading...
Download
Date
Authors
Type
Examensarbete för masterexamen
Master's Thesis
Master's Thesis
Model builders
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
This thesis explores how to design immersive virtual reality (VR) racing experiences for different levels of player experience. The thesis follows an iterative design process that involves discovering, designing, prototyping, and evaluating three different VR racing prototypes. The thesis presents a set of guidelines for designing immersive VR racing experiences and a functional prototype. The guidelines can be considered by future researchers and designers when wanting to develop immersive racing experiences, and as a result make these experiences more easily accessible for people with various amounts of experience with virtual racing.
Description
Keywords
Racing, Immersion, VR, Interaction Design, Game Design, Video Game, Immersive Experience
