Designing applications for enhanced experienced atmosphere: Guidelines for design of smartphone applications applied to user experiences in the physical dimension

dc.contributor.authorAHLQVIST, DANIEL
dc.contributor.authorANDERSSON, RASMUS
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data och informationstekniksv
dc.contributor.examinerBjörk, Staffan
dc.contributor.supervisorSamuelsson-Gamboa, Mafalda
dc.date.accessioned2019-10-31T10:45:31Z
dc.date.available2019-10-31T10:45:31Z
dc.date.issued2019sv
dc.date.submitted2019
dc.description.abstractThis master’s thesis report presents the process behind the de nition of fteen guidelines for design of smartphone applications applied to user experiences in the physical dimension. User experiences in the physical dimension comprises experiences limited to certain locations, for instance theme parks, museums and exhibitions. To de ne guidelines for the presented topic, a project related to it was executed. Stakeholder for the project was the amusement park Liseberg in Gothenburg, Sweden, and the goal was to create an application to enhance the experienced atmosphere of the themed areas in the park. The report starts with de nition of the problem, related theory and methodology. Thoroughly, the process of the project, the nal product, the evaluation of it and insights are described. From the insights of the process and product evaluation, guidelines and factors impacting the experience were derived. The list of guidelines and factors are presented as the result of the report, followed by a discussion. The guidelines are created as help for other designers who are creating smartphone applications for physical experiences. Additionally, the list of factors that could have an impact on the experience are generally focusing on the context of theme/amusement parks.sv
dc.identifier.coursecodeDATX05sv
dc.identifier.urihttps://hdl.handle.net/20.500.12380/300509
dc.language.isoengsv
dc.setspec.uppsokTechnology
dc.subjectuser experiencesv
dc.subjectatmospheresv
dc.subjecttheme parksv
dc.subjectinteraction designsv
dc.subjectsmartphone applicationsv
dc.subjectguidelinessv
dc.subjectenhanced experiencesv
dc.titleDesigning applications for enhanced experienced atmosphere: Guidelines for design of smartphone applications applied to user experiences in the physical dimensionsv
dc.type.degreeExamensarbete för masterexamensv
dc.type.uppsokH
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