Time as a Design Material

dc.contributor.authorHultberg Tolv, Theo
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data och informationstekniksv
dc.contributor.examinerBjörk, Staffan
dc.contributor.supervisorKosinski, Tomasz
dc.date.accessioned2021-02-23T13:10:14Z
dc.date.available2021-02-23T13:10:14Z
dc.date.issued2020sv
dc.date.submitted2020
dc.description.abstractThis thesis explores in what ways time can be used as a design material in Interaction Design, and in what ways this shapes the aesthetic expression of the resulting design artefacts. The role that time plays in a design can significantly change its aesthetic expression, yet the topic has not received enough attention in Interaction Design. Five "temporal themes" are defined through a literature review and interviews with practitioners from various creative fields. The temporal themes describe ways in which time can used as a design material. The process of using these themes as a thinking technique, for ideation and design, is demonstrated through the creation of prototypes of experimental drawing applications. The prototypes are then evaluated from an aesthetics point of view to determine how the aesthetic expression is affected through the use of time as a design material.sv
dc.identifier.urihttps://hdl.handle.net/20.500.12380/302225
dc.language.isoengsv
dc.setspec.uppsokTechnology
dc.subjecttimesv
dc.subjecttemporalitysv
dc.subjectaestheticssv
dc.subjectinteraction designsv
dc.subjectdesignsv
dc.subjectprototypingsv
dc.titleTime as a Design Materialsv
dc.type.degreeExamensarbete för masterexamensv
dc.type.uppsokH

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