An Investigation of the Creation of Dialogue-centric Video Games, Using Two Scripting Languages
Examensarbete för kandidatexamen
Software Engineering (300 hp)
In this report, we investigate the importance of scripting language features used in the development of dialogue-centric video games. This was done by creating two scripting languages, a game engine and a graphical editor; by conducting analyses of features used in existing development tools; and by performing tests in which volunteers used our tools and provided feedback. The analyses and user tests resulted in a set of features which may be important to consider when designing scripting languages for dialogue-centric game development, as well as a number of areas in which we believe future research should be performed.
Data- och informationsvetenskap , Computer and Information Science