Gameplay Design of Applied Games - Designing Games for Promoting Awareness about Visual Impairmen

dc.contributor.authorDahlborg, Samuel
dc.contributor.authorEkroth, Emil
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data och informationstekniksv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineeringen
dc.contributor.examinerFjeld, Morten
dc.contributor.supervisorBjörk, Staffan
dc.date.accessioned2024-09-24T05:03:45Z
dc.date.available2024-09-24T05:03:45Z
dc.date.issued2024
dc.date.submitted
dc.description.abstractThe initial goal for this master thesis was to answer the question: What should be considered when designing gameplay to promote awareness through an applied game? However, during the development of the thesis it was decided to narrow that research question down to: What should be considered when designing gameplay to promote awareness about visual impairment through an applied game? This made it possible to deliver a more relevant and higher confidence result. The goal of answering the question was achieved by investigating previous guidelines developed for applied and serious games and then analyzing the usability of those guidelines through the development process of an applied game. The development of the game was conducted together with Hedy Pettersson and Markus Grahn, who wrote the sister thesis on what should be considered when designing the audiovisual and narrative to promote awareness in an applied game [1]. The resulting game developed was Fabian and Fables, an awareness game that informed about and represented visual impairment. From the final analysis of the guidelines used during the development process and from the experience gained by creating an applied game a set of new guidelines is presented.
dc.identifier.coursecodeDATX05
dc.identifier.urihttp://hdl.handle.net/20.500.12380/308787
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectGames
dc.subjectApplied Games
dc.subjectSerious Games
dc.subjectAwareness Games
dc.subjectProject
dc.subjectThesis
dc.subjectVisual Impairment
dc.titleGameplay Design of Applied Games - Designing Games for Promoting Awareness about Visual Impairmen
dc.type.degreeExamensarbete för masterexamensv
dc.type.degreeMaster's Thesisen
dc.type.uppsokH
local.programmeInteraction design and technologies (MPIDE), MSc

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