An Investigation of the Creation of Dialogue-centric Video Games, Using Two Scripting Languages

Examensarbete för kandidatexamen

Please use this identifier to cite or link to this item: https://hdl.handle.net/20.500.12380/256130
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Type: Examensarbete för kandidatexamen
Bachelor Thesis
Title: An Investigation of the Creation of Dialogue-centric Video Games, Using Two Scripting Languages
Authors: Hulthén, Felix
Ljungdahl, Axel
Rödström, Gustav
Svensson, Gustav
Tchaefa, Gmal
Abstract: In this report, we investigate the importance of scripting language features used in the development of dialogue-centric video games. This was done by creating two scripting languages, a game engine and a graphical editor; by conducting analyses of features used in existing development tools; and by performing tests in which volunteers used our tools and provided feedback. The analyses and user tests resulted in a set of features which may be important to consider when designing scripting languages for dialogue-centric game development, as well as a number of areas in which we believe future research should be performed.
Keywords: Data- och informationsvetenskap;Computer and Information Science
Issue Date: 2018
Publisher: Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)
Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers)
URI: https://hdl.handle.net/20.500.12380/256130
Collection:Examensarbeten för kandidatexamen // Bachelor Theses



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