Gravitron A study of game development and its graphical effects

dc.contributor.authorAndersson, Daniel
dc.contributor.authorIngmarsson, Patrik
dc.contributor.authorMartinsson, John
dc.contributor.authorRunemalm, Viktor
dc.contributor.authorScott, Adam
dc.contributor.departmentChalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers)sv
dc.contributor.departmentChalmers University of Technology / Department of Computer Science and Engineering (Chalmers)en
dc.date.accessioned2019-07-03T13:31:13Z
dc.date.available2019-07-03T13:31:13Z
dc.date.issued2014
dc.description.abstractThis bachelor thesis explores the possibilities of creating a visually pleasing game within a limited timeframe of three months, and which graphical e ects that may be crucial. The game is in uenced by the neon light city environments in TRON, and uses gravitational shifts to incite excitement, hence the name Gravitron. Many of the techniques sought after during this project are included in the nal result. Among these techniques, bloom, god rays, and screen space ambient occlusion are considered the most bene cial for the desired visual setting. The combination of a deferred renderer and these graphical e ects makes the luminous city environment in Gravitron possible. The project use XNA Game Studio 4.0, alongside C# with .NET, and the IDE used is Visual Studio 2010/2013. An agile approach is adopted and the group deploys an iterative development model. Using the XNA framework gave the group some knowledge about graphics and its underlying structures. Unfortunately, this slowed down the development process. Tool-kits, like Unity and Unreal Engine, could be used, if the progression of the game is considered more important than the learning process.
dc.identifier.urihttps://hdl.handle.net/20.500.12380/203299
dc.language.isoeng
dc.setspec.uppsokTechnology
dc.subjectData- och informationsvetenskap
dc.subjectComputer and Information Science
dc.titleGravitron A study of game development and its graphical effects
dc.type.degreeExamensarbete för kandidatexamensv
dc.type.degreeBachelor Thesisen
dc.type.uppsokM2
local.programmeAutomation och mekatronik 300 hp (civilingenjör)
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