Pluginramverk för webbaserade spel
dc.contributor.author | Johansson, John | |
dc.contributor.author | Larsson, Magnus | |
dc.contributor.author | Svanström, Andreas | |
dc.contributor.author | Philip, Mattias | |
dc.contributor.department | Chalmers tekniska högskola / Institutionen för data- och informationsteknik (Chalmers) | sv |
dc.contributor.department | Chalmers University of Technology / Department of Computer Science and Engineering (Chalmers) | en |
dc.date.accessioned | 2019-07-03T13:31:34Z | |
dc.date.available | 2019-07-03T13:31:34Z | |
dc.date.issued | 2014 | |
dc.description.abstract | In order to attract talented consultants, Sigma, a consultant company, wanted an online game for recruitment. In the game, potential employees’ skills could be tested to determine whether they are qualified for the job. This paper presents a general technique for creating such a recruitment game. The report generalizes the recruitment game to a level-based game for the web, where a player should be able to progress from one level to the next by solving a given problem. A generalized framework and a prototype of the game have been created. The prototype, which is built upon the framework, acts as a proof-of-concept game and proves that the concept works. | |
dc.identifier.uri | https://hdl.handle.net/20.500.12380/203647 | |
dc.language.iso | swe | |
dc.setspec.uppsok | Technology | |
dc.subject | Data- och informationsvetenskap | |
dc.subject | Computer and Information Science | |
dc.title | Pluginramverk för webbaserade spel | |
dc.type.degree | Examensarbete för kandidatexamen | sv |
dc.type.degree | Bachelor Thesis | en |
dc.type.uppsok | M2 | |
local.programme | Software Engineering (300 hp) |
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